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Treasure Chest for the Video Games Category


Jun102009

A Tribute to the Sweetest Arcade Game(s) Ever

Arcades these days are either non-existent or full of weird virtual reality games. Have you ever seen the one where you kick the soccer ball on a string? Do you REALLY want to pay money for that? I wanted to highlight a game that I spent more allowances on that any game ever, I’m talking about the X-Men Arcade game.

This game allows 6 players to play at once (or 4 depending on which console your local Arcade had). It includes 4 great characters, Nightcrawler, Cyclops, Wolverine, and Colossus and 2 of the pussiest characters in video game history, Storm and the Dazzler. I guess Storm is ok, but the Dazzler…really? You couldn’t have chosen any other character? To make it worse she really is piss poor in the game too. Anyway, you just beat up and destroy a lot of shit; it’s got great villains too. Oh, and I guess Professor Xavier got kidnapped by Magneto, but do you really care? 6 fucking people can play at once! Need I say more?

The other game I’d like to highlight is the Simpson’s arcade game. Does anyone remember the time when Fox mass marketed the shit out of that show? I had Simpson’s bed sheets and my brother had a Bart shirt that said, “Don’t Have a Cow Man” (Yawn). This game was easily the best thing to be merchandized by them. You can play as Bart, Homer, Lisa and Marge all of whom (except Homer) use house hold items as weapons. Maggie has been kidnapped (sound familiar?). Basically, you travel all around Springfield beating people to death and there are bonus rounds after each level where compete against the other players. What could be better? This game is a stone cold classic. If anyone has ever played either of the Simpson’s games for Nintendo, you will understand why this arcade game is being praised.

If either of these games were ported to a home video game system they would have a made a killing. Alas, you can now only find them in run down Arcades or Arcades that cater to retro games.

Honorable mention: Teenage Mutant Ninja Turtle (the arcade version)



Jun52009

Duck Hunt: The Eternal Quest

When you were a kid did you ever sit around in your underwear in your basement jacked up on Ecto Cooler and try to belligerently murder the laughing dog in Nintendo’s Duck Hunt? Hell, I just liked the fact that I could use a gun in the comfort of my own home. I often wondered if it was feasible to “beat” Duck Hunt and whether or not it had a finite ending. I always got to around level 25 and threw in the towel. Now, with the wonders of youtube we can finally see what happens when you advance to level 100 without having to do any of the work.

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May262009

Super Mario 2

Ever wonder why Super Mario 2 on the N.E.S. looks like Mario 1 on a bad acid trip? Where the fuck is Bowser? Why can you play as Toad? How can Princess fly for such long distances with so few upskirts? Why the fuck do you have to defeat ostrich like creatures who shoot “eggs” from their mouths and their stomach is the key to opening a door that is a giant bird beak?

There is a loose theory tossed around by children of the 1980’s that the second installment of many early Nintendo game series were particularly made to be weird and different. This theory almost rests solely on the likes of Mario 2, Castlevania 2: Simon’s Quest and Zelda 2: The Adventures of Link (this theory even stretches to 80’s cinema and the 2nd Indiana Jones film, The Temple of Doom). While, the Zelda and Castlevania games may have been trying deliberately to give video gamers a new experience, Mario 2 is a completely different story.

In 1986, Mario 2 was released in Japan in a very different way. The set up and graphics were the exact same as Mario 1, but the levels were rearranged and made to be much more challenging (i.e. there are mushrooms that can KILL you as opposed to make you giant Mario). This game has since been released to America in the mid 90’s as the “The Lost Levels” on Mario Allstars for the Super N.E.S. America originally feared the game would be too difficult and too similar for its audience. So another more “reasonable” game was asked to be commissioned.

A Japanese game called, Dream Factory: Doki, Doki, about a family trapped inside an Arabian themed story book was more or less altered to become a Mario game. The father was changed into Toad, the mother into Luigi (seriously), and the two kids became Mario and Princess respectively. Other slight alterations were made to thread a minute amount of Mario consistency. Much of Doki Doki’s original vision remained which explains the absence of Goombas and turtles and the additions of Shyguys, weird star fish ninjas, flying carpets, Potions and a giant frog who can’t eat vegetables or he dies.

mario2 Super Mario 2

How did America explain this strange phenomenon? The same way J.R. got shot, it was all just a crazy dream Mario had (certainly drug induced amongst many other things).

-P.S. Whoever told me when I was a kid that if you keep the game on long enough, at the end Mario actually wakes up from his dream. Apparently, 2 days straight still isn’t long enough. Thank you for running up my parent’s electricity bill and getting me grounded. I owe you.


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